The Results of 2022, Conclusions, and Decisions
It's time to take stock of the 2022.
It's time to take stock of the 2022.
Participate in the Hyper Games Conference: Making Games for the Maximum Monetisation
XTiming Interviews is a new series telling the stories of various gaming industry leaders who have impressed us!
XTiming Interviews is a new series telling the stories of various gaming industry leaders who have impressed us!
The answer is, YES! It’s a better time than ever, and here’s why.
To gather with our XTiming partners, we held a salon on July 30th and 31st in Shanghai during ChinaJoy 2021.
On June 24th, XTiming and Amazon Web Services (AWS) jointly held the first XTiming Partners Conference at Xiamen, China, for game developers and industry partners to discuss how to make a hit to publish globally.
June 10th, 2020, Tian Haibo domestic version of the Chinese cultural game "5th Invention" was launched. Five days later, it received 10,000 star reviews on App Store.
How does “Boyaa interactive” maintain leading position in Chinese Board game market? In 2019, the monetization model of “IAA+IAP” helps hyper-casual game developers earn a lot, but how about 2020?